Today the piece of writing that has consumed my time for the past few months has been printed and bound. It is a huge weight of my mind and also a great sense of accomplishment to finally have finally finished my dissertation. I now look forward to spending some time off over the next couple of days and hopefully catch up on this neglected blog as well. 🙂
I did take an evening off the other week to go to the Game Dev South Wales event in Cardiff. With speakers Kim Blake and Andrew Walsh and a chance to chat to some interested and talented people. It was good to hear from Kim Blake that Computer Science is now going to be an option in UK schools. I would have loved to have studied that at a younger age, so it makes me happy to know that my little brother will get the option. (I just hope that the education system improves more in general, but that is another topic entirely.)
The second speaker, Andrew Walsh, is a games writer and had a very interesting and entertaining talk. A lot of the points and problems he bought up were echoes of what Anthony Johnston and Kieron Gillien talked about as well. But it was fascinating to see the ‘math’ behind the amount of writing and dialogue design required for speech in something as simple as a racing game. It reminded me of my narrative based project I worked in in the second year of Uni, I soon realised that it was a combination of narrative writing along with database design to create the project I had in mind. 🙂
After the talks I did meet some very nice people still studying and currently working in the industry, and we ended up chatting until the bar staff told us to leave. 🙂
All in all it was a very nice, informative and entertaining evening and my thanks goes to everyone who organised it.
It has now been a week since I came back from GameCity7 in Nottingham, the week has flown by as I have had University work, the flu and a cat that decided that a surprise vet visit was needed. Me and the cat are feeling a little better now though. 🙂
The week of GameCity however went by even quicker and it feels like a dream already, it is a wonderful festival of games in all their forms that is organised by a group of very hard working and dedicated individuals. It is attended by some of the warmest and amazing people, and the speakers are always interesting and engaging. Above all though one thing stands out and that is how passionate everyone is about games, be that video, board, ARG etc. It what ever form play is central to our lives whether we realise it or not and once in a while it’s good to celebrate the makers, players and enthusiasts surrounding this very large and varied industry.
So I have written up all that I can remember here and provided links out to places, people and games when and where needed just in case you (the reader) don’t know of/or would like to know more. I apologise in advance for the length of this post, I have never been very good and staying concise. 🙂 But this is also for my benefit so I have everything in (nearly) one place to refer to later, as the one thing I learned from last year, it is almost impossible to try and remember everything otherwise. (Also I kinda hope this provides those that didn’t go, or couldn’t go a taster of what it’s like to take part in this fantastic event.)
Anyway here is my overview of GameCity 7! (Part 1 – otherwise it is a very long post!)
It has not been long that I have been going to Newport Uni and already I am off on a trip to Nottingham to participate in GameCity. This is a games festival with a difference, and one of the most surprising factors for me is that it will also feature an exhibition of third year work from my University. So it should also prove both motivating and terrifying seeing the standard that is expected of us current first years by the time we reach the third year!
The map of GameCity in the city of Nottingham. There were things going on in many different places. (Note not all are noted on this map.)